aboutsummaryrefslogtreecommitdiff
path: root/scene/3d/audio_stream_player_3d.cpp
diff options
context:
space:
mode:
authorJuan Linietsky2017-11-25 00:07:54 -0300
committerJuan Linietsky2017-11-25 00:09:40 -0300
commitbc2e8d99e5ae0dbd69e712cc71da3033f5f30139 (patch)
treed836011e3d5873e3ceea328ea3100f3c7719ab99 /scene/3d/audio_stream_player_3d.cpp
parent7dfba3cda9f13427f9f10a6eefbec52aef62274c (diff)
downloadgodot-bc2e8d9.tar.gz
godot-bc2e8d9.tar.zst
godot-bc2e8d9.zip
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
Diffstat (limited to 'scene/3d/audio_stream_player_3d.cpp')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 30b7f3635..6c102e402 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -21,7 +21,7 @@ void AudioStreamPlayer3D::_mix_audio() {
}
//get data
- AudioFrame *buffer = mix_buffer.ptr();
+ AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
//mix