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| author | Ovnuniarchos | 2015-11-19 01:19:19 +0100 |
|---|---|---|
| committer | Ovnuniarchos | 2015-11-19 01:19:19 +0100 |
| commit | a9a330645b29152ccc29b6e075c0ebda24b03e37 (patch) | |
| tree | 2cf319ce8453dd295c40b809b4bf54527e4fe020 /scene/2d | |
| parent | 0f0dc1a5d328502343c5a902aec552fb01033504 (diff) | |
| parent | 94fdd01241749cb7a575ed5f9fa4c7bbb286901a (diff) | |
| download | godot-a9a330645b29152ccc29b6e075c0ebda24b03e37.tar.gz godot-a9a330645b29152ccc29b6e075c0ebda24b03e37.tar.zst godot-a9a330645b29152ccc29b6e075c0ebda24b03e37.zip | |
Merge branch 'master' into BBCodeDocs
Diffstat (limited to 'scene/2d')
| -rw-r--r-- | scene/2d/SCsub | 2 | ||||
| -rw-r--r-- | scene/2d/animated_sprite.cpp | 3 | ||||
| -rw-r--r-- | scene/2d/camera_2d.cpp | 2 | ||||
| -rw-r--r-- | scene/2d/tile_map.cpp | 5 |
4 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/SCsub b/scene/2d/SCsub index 055d2f247..bbe59b305 100644 --- a/scene/2d/SCsub +++ b/scene/2d/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 342b86b4c..458246671 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -165,7 +165,8 @@ void AnimatedSprite::_notification(int p_what) { if (vflip) dst_rect.size.y=-dst_rect.size.y; - texture->draw_rect(ci,dst_rect,false,modulate); + //texture->draw_rect(ci,dst_rect,false,modulate); + texture->draw_rect_region(ci,dst_rect,Rect2(Vector2(),texture->get_size()),modulate); // VisualServer::get_singleton()->canvas_item_add_texture_rect_region(ci,dst_rect,texture->get_rid(),src_rect,modulate); } break; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 49683da22..52ae5d295 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -57,7 +57,9 @@ void Camera2D::_update_scroll() { void Camera2D::set_zoom(const Vector2 &p_zoom) { zoom = p_zoom; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; }; Vector2 Camera2D::get_zoom() const { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 418ee192b..167b637bd 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1031,13 +1031,12 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ switch(half_offset) { case HALF_OFFSET_X: { - if (int(ret.y)&1) { - + if ( ret.y > 0 ? int(ret.y)&1 : (int(ret.y)-1)&1 ) { ret.x-=0.5; } } break; case HALF_OFFSET_Y: { - if (int(ret.x)&1) { + if ( ret.x > 0 ? int(ret.x)&1 : (int(ret.x)-1)&1) { ret.y-=0.5; } } break; |
