diff options
| author | Juan Linietsky | 2017-01-12 00:51:08 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-12 00:51:08 -0300 |
| commit | 83cb84753fb17d0c3e4dbe15388279ee93f97e3e (patch) | |
| tree | 202b22d5061cc3b79d2ffca8280d50e1ad107a72 /scene/2d | |
| parent | c84d618b4ea944e5c386d21f45265f9cb6fa783e (diff) | |
| download | godot-83cb84753fb17d0c3e4dbe15388279ee93f97e3e.tar.gz godot-83cb84753fb17d0c3e4dbe15388279ee93f97e3e.tar.zst godot-83cb84753fb17d0c3e4dbe15388279ee93f97e3e.zip | |
Renamed most signals so they refer to:
-An action being requested to the user in present tense: (ie, draw, gui_input, etc)
-A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc).
Diffstat (limited to 'scene/2d')
| -rw-r--r-- | scene/2d/area_2d.cpp | 80 | ||||
| -rw-r--r-- | scene/2d/collision_object_2d.cpp | 8 | ||||
| -rw-r--r-- | scene/2d/particles_2d.cpp | 4 | ||||
| -rw-r--r-- | scene/2d/physics_body_2d.cpp | 32 | ||||
| -rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 20 |
5 files changed, 72 insertions, 72 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 883118dc4..a72e1164b 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -127,10 +127,10 @@ void Area2D::_body_enter_tree(ObjectID p_id) { ERR_FAIL_COND(E->get().in_tree); E->get().in_tree=true; - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); } } @@ -144,10 +144,10 @@ void Area2D::_body_exit_tree(ObjectID p_id) { ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_tree); E->get().in_tree=false; - emit_signal(SceneStringNames::get_singleton()->body_exit,node); + emit_signal(SceneStringNames::get_singleton()->body_exited,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); } } @@ -173,10 +173,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b E->get().rc=0; E->get().in_tree=node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); } } @@ -187,7 +187,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_area_shape); } } else { @@ -202,10 +202,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b if (E->get().rc==0) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree); if (E->get().in_tree) - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + emit_signal(SceneStringNames::get_singleton()->body_exited,obj); } @@ -213,7 +213,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b } if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_area_shape); } if (eraseit) @@ -239,10 +239,10 @@ void Area2D::_area_enter_tree(ObjectID p_id) { ERR_FAIL_COND(E->get().in_tree); E->get().in_tree=true; - emit_signal(SceneStringNames::get_singleton()->area_enter,node); + emit_signal(SceneStringNames::get_singleton()->area_entered,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_shape_entered,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); } } @@ -256,10 +256,10 @@ void Area2D::_area_exit_tree(ObjectID p_id) { ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_tree); E->get().in_tree=false; - emit_signal(SceneStringNames::get_singleton()->area_exit,node); + emit_signal(SceneStringNames::get_singleton()->area_exited,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_shape_exited,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); } } @@ -285,10 +285,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a E->get().rc=0; E->get().in_tree=node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); if (E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_enter,node); + emit_signal(SceneStringNames::get_singleton()->area_entered,node); } } @@ -299,7 +299,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + emit_signal(SceneStringNames::get_singleton()->area_shape_entered,objid,node,p_area_shape,p_self_shape); } } else { @@ -314,10 +314,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a if (E->get().rc==0) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree); if (E->get().in_tree) - emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + emit_signal(SceneStringNames::get_singleton()->area_exited,obj); } @@ -325,7 +325,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a } if (!node || E->get().in_tree) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + emit_signal(SceneStringNames::get_singleton()->area_shape_exited,objid,obj,p_area_shape,p_self_shape); } if (eraseit) @@ -362,13 +362,13 @@ void Area2D::_clear_monitoring() { for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + emit_signal(SceneStringNames::get_singleton()->body_exited,obj); - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree); } } @@ -393,13 +393,13 @@ void Area2D::_clear_monitoring() { for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + emit_signal(SceneStringNames::get_singleton()->area_shape_exited,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); } - emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + emit_signal(SceneStringNames::get_singleton()->area_exited,obj); - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree); } } @@ -645,15 +645,15 @@ void Area2D::_bind_methods() { ClassDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); - ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); - ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); - ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); - ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); + ADD_SIGNAL( MethodInfo("area_shape_entered",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); + ADD_SIGNAL( MethodInfo("area_shape_exited",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape"))); + ADD_SIGNAL( MethodInfo("area_entered",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); + ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 817651f57..3d9034620 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -196,7 +196,7 @@ void CollisionObject2D::_mouse_enter() { if (get_script_instance()) { get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); } - emit_signal(SceneStringNames::get_singleton()->mouse_enter); + emit_signal(SceneStringNames::get_singleton()->mouse_entered); } @@ -205,7 +205,7 @@ void CollisionObject2D::_mouse_exit() { if (get_script_instance()) { get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); } - emit_signal(SceneStringNames::get_singleton()->mouse_exit); + emit_signal(SceneStringNames::get_singleton()->mouse_exited); } @@ -239,8 +239,8 @@ void CollisionObject2D::_bind_methods() { BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); - ADD_SIGNAL( MethodInfo("mouse_enter")); - ADD_SIGNAL( MethodInfo("mouse_exit")); + ADD_SIGNAL( MethodInfo("mouse_entered")); + ADD_SIGNAL( MethodInfo("mouse_exited")); ADD_GROUP("Pickable","input_"); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),_SCS("set_pickable"),_SCS("is_pickable")); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index cb866165f..cd99f30f6 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -98,7 +98,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) { return; if (owner) { - owner->disconnect("exit_tree",this,"_owner_exited"); + owner->disconnect("tree_exited",this,"_owner_exited"); owner->attractors.erase(this); owner=NULL; } @@ -106,7 +106,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) { if (owner) { - owner->connect("exit_tree",this,"_owner_exited",varray(),CONNECT_ONESHOT); + owner->connect("tree_exited",this,"_owner_exited",varray(),CONNECT_ONESHOT); owner->attractors.insert(this); } } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 0c2aa002c..1498ad13a 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -315,12 +315,12 @@ void RigidBody2D::_body_enter_tree(ObjectID p_id) { contact_monitor->locked=true; E->get().in_scene=true; - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); } contact_monitor->locked=false; @@ -340,11 +340,11 @@ void RigidBody2D::_body_exit_tree(ObjectID p_id) { contact_monitor->locked=true; - emit_signal(SceneStringNames::get_singleton()->body_exit,node); + emit_signal(SceneStringNames::get_singleton()->body_exited,node); for(int i=0;i<E->get().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape); } contact_monitor->locked=false; @@ -377,10 +377,10 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap // E->get().rc=0; E->get().in_scene=node && node->is_inside_tree(); if (node) { - node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); - node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid)); if (E->get().in_scene) { - emit_signal(SceneStringNames::get_singleton()->body_enter,node); + emit_signal(SceneStringNames::get_singleton()->body_entered,node); } } @@ -392,7 +392,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap if (E->get().in_scene) { - emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_local_shape); } } else { @@ -407,17 +407,17 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap if (E->get().shapes.empty()) { if (node) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree); if (in_scene) - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + emit_signal(SceneStringNames::get_singleton()->body_exited,obj); } contact_monitor->body_map.erase(E); } if (node && in_scene) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); + emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_local_shape); } } @@ -972,10 +972,10 @@ void RigidBody2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); + ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); + ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body"))); ADD_SIGNAL( MethodInfo("sleeping_state_changed")); BIND_CONSTANT( MODE_STATIC ); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 4594273db..61d57b0e8 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -44,11 +44,11 @@ void VisibilityNotifier2D::_enter_viewport(Viewport* p_viewport) { return; if (viewports.size()==1) { - emit_signal(SceneStringNames::get_singleton()->enter_screen); + emit_signal(SceneStringNames::get_singleton()->screen_entered); _screen_enter(); } - emit_signal(SceneStringNames::get_singleton()->enter_viewport,p_viewport); + emit_signal(SceneStringNames::get_singleton()->viewport_entered,p_viewport); } @@ -60,9 +60,9 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){ if (is_inside_tree() && get_tree()->is_editor_hint()) return; - emit_signal(SceneStringNames::get_singleton()->exit_viewport,p_viewport); + emit_signal(SceneStringNames::get_singleton()->viewport_exited,p_viewport); if (viewports.size()==0) { - emit_signal(SceneStringNames::get_singleton()->exit_screen); + emit_signal(SceneStringNames::get_singleton()->screen_exited); _screen_exit(); } @@ -135,10 +135,10 @@ void VisibilityNotifier2D::_bind_methods(){ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect")); - ADD_SIGNAL( MethodInfo("enter_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); - ADD_SIGNAL( MethodInfo("exit_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); - ADD_SIGNAL( MethodInfo("enter_screen")); - ADD_SIGNAL( MethodInfo("exit_screen")); + ADD_SIGNAL( MethodInfo("viewport_entered",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); + ADD_SIGNAL( MethodInfo("viewport_exited",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); + ADD_SIGNAL( MethodInfo("screen_entered")); + ADD_SIGNAL( MethodInfo("screen_exited")); } @@ -232,7 +232,7 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) { if (add) { - p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); + p_node->connect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); nodes[p_node]=meta; _change_node_state(p_node,false); } @@ -280,7 +280,7 @@ void VisibilityEnabler2D::_notification(int p_what){ if (!visible) _change_node_state(E->key(),true); - E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed"); + E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed"); } nodes.clear(); |
