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authorJuan Linietsky2017-01-12 00:51:08 -0300
committerJuan Linietsky2017-01-12 00:51:08 -0300
commit83cb84753fb17d0c3e4dbe15388279ee93f97e3e (patch)
tree202b22d5061cc3b79d2ffca8280d50e1ad107a72 /scene/2d
parentc84d618b4ea944e5c386d21f45265f9cb6fa783e (diff)
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Renamed most signals so they refer to:
-An action being requested to the user in present tense: (ie, draw, gui_input, etc) -A notification that an action happened, in past tense (ie, area_entered, modal_closed, etc).
Diffstat (limited to 'scene/2d')
-rw-r--r--scene/2d/area_2d.cpp80
-rw-r--r--scene/2d/collision_object_2d.cpp8
-rw-r--r--scene/2d/particles_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp32
-rw-r--r--scene/2d/visibility_notifier_2d.cpp20
5 files changed, 72 insertions, 72 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 883118dc4..a72e1164b 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -127,10 +127,10 @@ void Area2D::_body_enter_tree(ObjectID p_id) {
ERR_FAIL_COND(E->get().in_tree);
E->get().in_tree=true;
- emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->body_entered,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
}
}
@@ -144,10 +144,10 @@ void Area2D::_body_exit_tree(ObjectID p_id) {
ERR_FAIL_COND(!E);
ERR_FAIL_COND(!E->get().in_tree);
E->get().in_tree=false;
- emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+ emit_signal(SceneStringNames::get_singleton()->body_exited,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
}
}
@@ -173,10 +173,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
E->get().rc=0;
E->get().in_tree=node && node->is_inside_tree();
if (node) {
- node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->body_entered,node);
}
}
@@ -187,7 +187,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
if (!node || E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_area_shape);
}
} else {
@@ -202,10 +202,10 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
if (E->get().rc==0) {
if (node) {
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (E->get().in_tree)
- emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+ emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
}
@@ -213,7 +213,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
}
if (!node || E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_area_shape);
}
if (eraseit)
@@ -239,10 +239,10 @@ void Area2D::_area_enter_tree(ObjectID p_id) {
ERR_FAIL_COND(E->get().in_tree);
E->get().in_tree=true;
- emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->area_entered,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ emit_signal(SceneStringNames::get_singleton()->area_shape_entered,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
}
}
@@ -256,10 +256,10 @@ void Area2D::_area_exit_tree(ObjectID p_id) {
ERR_FAIL_COND(!E);
ERR_FAIL_COND(!E->get().in_tree);
E->get().in_tree=false;
- emit_signal(SceneStringNames::get_singleton()->area_exit,node);
+ emit_signal(SceneStringNames::get_singleton()->area_exited,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ emit_signal(SceneStringNames::get_singleton()->area_shape_exited,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
}
}
@@ -285,10 +285,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
E->get().rc=0;
E->get().in_tree=node && node->is_inside_tree();
if (node) {
- node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
if (E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->area_entered,node);
}
}
@@ -299,7 +299,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
if (!node || E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
+ emit_signal(SceneStringNames::get_singleton()->area_shape_entered,objid,node,p_area_shape,p_self_shape);
}
} else {
@@ -314,10 +314,10 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
if (E->get().rc==0) {
if (node) {
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
if (E->get().in_tree)
- emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+ emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
}
@@ -325,7 +325,7 @@ void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_a
}
if (!node || E->get().in_tree) {
- emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
+ emit_signal(SceneStringNames::get_singleton()->area_shape_exited,objid,obj,p_area_shape,p_self_shape);
}
if (eraseit)
@@ -362,13 +362,13 @@ void Area2D::_clear_monitoring() {
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_exited,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
}
- emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+ emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
}
}
@@ -393,13 +393,13 @@ void Area2D::_clear_monitoring() {
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ emit_signal(SceneStringNames::get_singleton()->area_shape_exited,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
}
- emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+ emit_signal(SceneStringNames::get_singleton()->area_exited,obj);
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_area_exit_tree);
}
}
@@ -645,15 +645,15 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout);
- ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
- ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
- ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
- ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+ ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+ ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
- ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
- ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
- ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
- ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
+ ADD_SIGNAL( MethodInfo("area_shape_entered",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+ ADD_SIGNAL( MethodInfo("area_shape_exited",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"self_shape")));
+ ADD_SIGNAL( MethodInfo("area_entered",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
+ ADD_SIGNAL( MethodInfo("area_exited",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Combine-Replace,Replace,Replace-Combine"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 817651f57..3d9034620 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -196,7 +196,7 @@ void CollisionObject2D::_mouse_enter() {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
}
- emit_signal(SceneStringNames::get_singleton()->mouse_enter);
+ emit_signal(SceneStringNames::get_singleton()->mouse_entered);
}
@@ -205,7 +205,7 @@ void CollisionObject2D::_mouse_exit() {
if (get_script_instance()) {
get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
}
- emit_signal(SceneStringNames::get_singleton()->mouse_exit);
+ emit_signal(SceneStringNames::get_singleton()->mouse_exited);
}
@@ -239,8 +239,8 @@ void CollisionObject2D::_bind_methods() {
BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
- ADD_SIGNAL( MethodInfo("mouse_enter"));
- ADD_SIGNAL( MethodInfo("mouse_exit"));
+ ADD_SIGNAL( MethodInfo("mouse_entered"));
+ ADD_SIGNAL( MethodInfo("mouse_exited"));
ADD_GROUP("Pickable","input_");
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),_SCS("set_pickable"),_SCS("is_pickable"));
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index cb866165f..cd99f30f6 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -98,7 +98,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
return;
if (owner) {
- owner->disconnect("exit_tree",this,"_owner_exited");
+ owner->disconnect("tree_exited",this,"_owner_exited");
owner->attractors.erase(this);
owner=NULL;
}
@@ -106,7 +106,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
if (owner) {
- owner->connect("exit_tree",this,"_owner_exited",varray(),CONNECT_ONESHOT);
+ owner->connect("tree_exited",this,"_owner_exited",varray(),CONNECT_ONESHOT);
owner->attractors.insert(this);
}
}
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 0c2aa002c..1498ad13a 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -315,12 +315,12 @@ void RigidBody2D::_body_enter_tree(ObjectID p_id) {
contact_monitor->locked=true;
E->get().in_scene=true;
- emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->body_entered,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_enter_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_entered,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
}
contact_monitor->locked=false;
@@ -340,11 +340,11 @@ void RigidBody2D::_body_exit_tree(ObjectID p_id) {
contact_monitor->locked=true;
- emit_signal(SceneStringNames::get_singleton()->body_exit,node);
+ emit_signal(SceneStringNames::get_singleton()->body_exited,node);
for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_exited,p_id,node,E->get().shapes[i].body_shape,E->get().shapes[i].local_shape);
}
contact_monitor->locked=false;
@@ -377,10 +377,10 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
// E->get().rc=0;
E->get().in_scene=node && node->is_inside_tree();
if (node) {
- node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
- node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_scene) {
- emit_signal(SceneStringNames::get_singleton()->body_enter,node);
+ emit_signal(SceneStringNames::get_singleton()->body_entered,node);
}
}
@@ -392,7 +392,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
if (E->get().in_scene) {
- emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_entered,objid,node,p_body_shape,p_local_shape);
}
} else {
@@ -407,17 +407,17 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
if (E->get().shapes.empty()) {
if (node) {
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered,this,SceneStringNames::get_singleton()->_body_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exited,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (in_scene)
- emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+ emit_signal(SceneStringNames::get_singleton()->body_exited,obj);
}
contact_monitor->body_map.erase(E);
}
if (node && in_scene) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_shape_exited,objid,obj,p_body_shape,p_local_shape);
}
}
@@ -972,10 +972,10 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
- ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
- ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
- ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
- ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+ ADD_SIGNAL( MethodInfo("body_shape_entered",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+ ADD_SIGNAL( MethodInfo("body_shape_exited",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
+ ADD_SIGNAL( MethodInfo("body_entered",PropertyInfo(Variant::OBJECT,"body")));
+ ADD_SIGNAL( MethodInfo("body_exited",PropertyInfo(Variant::OBJECT,"body")));
ADD_SIGNAL( MethodInfo("sleeping_state_changed"));
BIND_CONSTANT( MODE_STATIC );
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 4594273db..61d57b0e8 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -44,11 +44,11 @@ void VisibilityNotifier2D::_enter_viewport(Viewport* p_viewport) {
return;
if (viewports.size()==1) {
- emit_signal(SceneStringNames::get_singleton()->enter_screen);
+ emit_signal(SceneStringNames::get_singleton()->screen_entered);
_screen_enter();
}
- emit_signal(SceneStringNames::get_singleton()->enter_viewport,p_viewport);
+ emit_signal(SceneStringNames::get_singleton()->viewport_entered,p_viewport);
}
@@ -60,9 +60,9 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){
if (is_inside_tree() && get_tree()->is_editor_hint())
return;
- emit_signal(SceneStringNames::get_singleton()->exit_viewport,p_viewport);
+ emit_signal(SceneStringNames::get_singleton()->viewport_exited,p_viewport);
if (viewports.size()==0) {
- emit_signal(SceneStringNames::get_singleton()->exit_screen);
+ emit_signal(SceneStringNames::get_singleton()->screen_exited);
_screen_exit();
}
@@ -135,10 +135,10 @@ void VisibilityNotifier2D::_bind_methods(){
ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
- ADD_SIGNAL( MethodInfo("enter_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
- ADD_SIGNAL( MethodInfo("exit_viewport",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
- ADD_SIGNAL( MethodInfo("enter_screen"));
- ADD_SIGNAL( MethodInfo("exit_screen"));
+ ADD_SIGNAL( MethodInfo("viewport_entered",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
+ ADD_SIGNAL( MethodInfo("viewport_exited",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) );
+ ADD_SIGNAL( MethodInfo("screen_entered"));
+ ADD_SIGNAL( MethodInfo("screen_exited"));
}
@@ -232,7 +232,7 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) {
if (add) {
- p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
nodes[p_node]=meta;
_change_node_state(p_node,false);
}
@@ -280,7 +280,7 @@ void VisibilityEnabler2D::_notification(int p_what){
if (!visible)
_change_node_state(E->key(),true);
- E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exited,this,"_node_removed");
}
nodes.clear();