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| author | Hein-Pieter van Braam | 2017-02-12 01:11:37 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-02-13 10:37:47 +0100 |
| commit | 0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a (patch) | |
| tree | f33b1c2a15fe7024716b3a611b625c652290d067 /scene/2d/visibility_notifier_2d.cpp | |
| parent | 70b9aa379d99c78f6db87344e3002808dac70bfa (diff) | |
| download | godot-0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a.tar.gz godot-0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a.tar.zst godot-0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a.zip | |
Diffstat (limited to 'scene/2d/visibility_notifier_2d.cpp')
| -rw-r--r-- | scene/2d/visibility_notifier_2d.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index f1c70a8f6..1068c83d9 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -133,7 +133,7 @@ void VisibilityNotifier2D::_bind_methods(){ ClassDB::bind_method(_MD("get_rect"),&VisibilityNotifier2D::get_rect); ClassDB::bind_method(_MD("is_on_screen"),&VisibilityNotifier2D::is_on_screen); - ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect")); + ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),"set_rect","get_rect"); ADD_SIGNAL( MethodInfo("viewport_entered",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); ADD_SIGNAL( MethodInfo("viewport_exited",PropertyInfo(Variant::OBJECT,"viewport",PROPERTY_HINT_RESOURCE_TYPE,"Viewport")) ); @@ -359,12 +359,12 @@ void VisibilityEnabler2D::_bind_methods(){ ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler2D::is_enabler_enabled); ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler2D::_node_removed); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animated_sprites"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATED_SPRITES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS ); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),"set_enabler","is_enabler_enabled", ENABLER_FREEZE_BODIES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_particles"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_PARTICLES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animated_sprites"),"set_enabler","is_enabler_enabled", ENABLER_PAUSE_ANIMATED_SPRITES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"process_parent"),"set_enabler","is_enabler_enabled", ENABLER_PARENT_PROCESS); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fixed_process_parent"),"set_enabler","is_enabler_enabled", ENABLER_PARENT_FIXED_PROCESS); BIND_CONSTANT( ENABLER_FREEZE_BODIES ); BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); |
