aboutsummaryrefslogtreecommitdiff
path: root/scene/2d/tile_map.cpp
diff options
context:
space:
mode:
authorOvnuniarchos2016-11-22 01:35:34 +0100
committerOvnuniarchos2016-11-24 21:28:10 +0100
commite07dd9ab324ea376cda3f2a4e6f4b804dbc52042 (patch)
tree46961d624766f34026da3c716c462af918fd8c77 /scene/2d/tile_map.cpp
parent9e2d09f580c319e511d3a816bba8a54138a4bcd1 (diff)
downloadgodot-e07dd9ab324ea376cda3f2a4e6f4b804dbc52042.tar.gz
godot-e07dd9ab324ea376cda3f2a4e6f4b804dbc52042.tar.zst
godot-e07dd9ab324ea376cda3f2a4e6f4b804dbc52042.zip
TileMap now honors blending mode.
Diffstat (limited to 'scene/2d/tile_map.cpp')
-rw-r--r--scene/2d/tile_map.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 1a4f88c30..cc904e4d0 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -352,6 +352,7 @@ void TileMap::_update_dirty_quadrants() {
xform.set_origin( q.pos );
vs->canvas_item_set_transform( canvas_item, xform );
vs->canvas_item_set_light_mask(canvas_item,get_light_mask());
+ vs->canvas_item_set_blend_mode(canvas_item,VS::MaterialBlendMode(get_blend_mode()));
q.canvas_items.push_back(canvas_item);
@@ -1190,6 +1191,14 @@ void TileMap::set_light_mask(int p_light_mask) {
}
}
+void TileMap::set_blend_mode(BlendMode p_blend_mode) {
+
+ CanvasItem::set_blend_mode(p_blend_mode);
+ _recreate_quadrants();
+
+}
+
+
void TileMap::_bind_methods() {