diff options
| author | Pedro J. Estébanez | 2017-06-14 17:08:35 +0200 |
|---|---|---|
| committer | Pedro J. Estébanez | 2017-06-14 17:19:58 +0200 |
| commit | d27d1dba23972b4ebb4869d2cd171bf78f0af342 (patch) | |
| tree | f1950e44a9e9464aee33f25993524acf09af6f19 /scene/2d/screen_button.h | |
| parent | b7117ffda076a4ea5b6171ef23939cf89490990f (diff) | |
| download | godot-d27d1dba23972b4ebb4869d2cd171bf78f0af342.tar.gz godot-d27d1dba23972b4ebb4869d2cd171bf78f0af342.tar.zst godot-d27d1dba23972b4ebb4869d2cd171bf78f0af342.zip | |
Diffstat (limited to 'scene/2d/screen_button.h')
| -rw-r--r-- | scene/2d/screen_button.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index e44f556c3..8923da2ae 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -63,6 +63,8 @@ private: void _input(const Ref<InputEvent> &p_Event); + bool _is_point_inside(const Point2 &p_point); + void _press(int p_finger_pressed); void _release(bool p_exiting_tree = false); |
