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| author | Rémi Verschelde | 2017-08-25 08:37:38 +0200 |
|---|---|---|
| committer | GitHub | 2017-08-25 08:37:38 +0200 |
| commit | 490aef93699abc00da58f73b1596fb3473fd53c6 (patch) | |
| tree | 7912c7a540eca6b09392bbd2aa2f30fefe37f51a /scene/2d/screen_button.cpp | |
| parent | b1c0e45b03aa14453846c9a888763077eef2476b (diff) | |
| parent | cacced7e507f7603bacc03ae2616e58f0ede122a (diff) | |
| download | godot-490aef93699abc00da58f73b1596fb3473fd53c6.tar.gz godot-490aef93699abc00da58f73b1596fb3473fd53c6.tar.zst godot-490aef93699abc00da58f73b1596fb3473fd53c6.zip | |
Merge pull request #10581 from hpvb/fix-gcc6+
Make cast_to a static member of Object.
Diffstat (limited to 'scene/2d/screen_button.cpp')
| -rw-r--r-- | scene/2d/screen_button.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index e8e5e9411..c39b12fc9 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -196,11 +196,11 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(!is_visible_in_tree()); - const InputEventScreenTouch *st = p_event->cast_to<InputEventScreenTouch>(); + const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event); if (passby_press) { - const InputEventScreenDrag *sd = p_event->cast_to<InputEventScreenDrag>(); + const InputEventScreenDrag *sd = Object::cast_to<InputEventScreenDrag>(*p_event); if (st && !st->is_pressed() && finger_pressed == st->get_index()) { |
