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| author | marynate | 2014-04-02 14:47:47 +0800 |
|---|---|---|
| committer | marynate | 2014-04-02 15:48:02 +0800 |
| commit | 4676aac33539adb78ed64c4645721dba041a749a (patch) | |
| tree | db8a7a4c01094c7441639a66fea6564482ef8ec8 /scene/2d/screen_button.cpp | |
| parent | e20e3c9525c2f0d5bb95e85138a8d88a0088d439 (diff) | |
| download | godot-4676aac33539adb78ed64c4645721dba041a749a.tar.gz godot-4676aac33539adb78ed64c4645721dba041a749a.tar.zst godot-4676aac33539adb78ed64c4645721dba041a749a.zip | |
Diffstat (limited to 'scene/2d/screen_button.cpp')
| -rw-r--r-- | scene/2d/screen_button.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 871c35147..32a532341 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -357,7 +357,7 @@ void TouchScreenButton::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),_SCS("set_visibility_mode"),_SCS("get_visibility_mode")); ADD_SIGNAL( MethodInfo("pressed" ) ); - ADD_SIGNAL( MethodInfo("release" ) ); + ADD_SIGNAL( MethodInfo("released" ) ); |
