aboutsummaryrefslogtreecommitdiff
path: root/scene/2d/screen_button.cpp
diff options
context:
space:
mode:
authorJuan Linietsky2017-01-02 23:03:46 -0300
committerJuan Linietsky2017-01-02 23:03:46 -0300
commit118eed485e8f928a5a0dab530ae93211afa10525 (patch)
tree83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/2d/screen_button.cpp
parentce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff)
downloadgodot-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz
godot-118eed485e8f928a5a0dab530ae93211afa10525.tar.zst
godot-118eed485e8f928a5a0dab530ae93211afa10525.zip
Diffstat (limited to 'scene/2d/screen_button.cpp')
-rw-r--r--scene/2d/screen_button.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 6485e4654..3aacd7091 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -338,27 +338,27 @@ bool TouchScreenButton::is_passby_press_enabled() const{
void TouchScreenButton::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_texture","texture"),&TouchScreenButton::set_texture);
- ObjectTypeDB::bind_method(_MD("get_texture"),&TouchScreenButton::get_texture);
+ ClassDB::bind_method(_MD("set_texture","texture"),&TouchScreenButton::set_texture);
+ ClassDB::bind_method(_MD("get_texture"),&TouchScreenButton::get_texture);
- ObjectTypeDB::bind_method(_MD("set_texture_pressed","texture_pressed"),&TouchScreenButton::set_texture_pressed);
- ObjectTypeDB::bind_method(_MD("get_texture_pressed"),&TouchScreenButton::get_texture_pressed);
+ ClassDB::bind_method(_MD("set_texture_pressed","texture_pressed"),&TouchScreenButton::set_texture_pressed);
+ ClassDB::bind_method(_MD("get_texture_pressed"),&TouchScreenButton::get_texture_pressed);
- ObjectTypeDB::bind_method(_MD("set_bitmask","bitmask"),&TouchScreenButton::set_bitmask);
- ObjectTypeDB::bind_method(_MD("get_bitmask"),&TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(_MD("set_bitmask","bitmask"),&TouchScreenButton::set_bitmask);
+ ClassDB::bind_method(_MD("get_bitmask"),&TouchScreenButton::get_bitmask);
- ObjectTypeDB::bind_method(_MD("set_action","action"),&TouchScreenButton::set_action);
- ObjectTypeDB::bind_method(_MD("get_action"),&TouchScreenButton::get_action);
+ ClassDB::bind_method(_MD("set_action","action"),&TouchScreenButton::set_action);
+ ClassDB::bind_method(_MD("get_action"),&TouchScreenButton::get_action);
- ObjectTypeDB::bind_method(_MD("set_visibility_mode","mode"),&TouchScreenButton::set_visibility_mode);
- ObjectTypeDB::bind_method(_MD("get_visibility_mode"),&TouchScreenButton::get_visibility_mode);
+ ClassDB::bind_method(_MD("set_visibility_mode","mode"),&TouchScreenButton::set_visibility_mode);
+ ClassDB::bind_method(_MD("get_visibility_mode"),&TouchScreenButton::get_visibility_mode);
- ObjectTypeDB::bind_method(_MD("set_passby_press","enabled"),&TouchScreenButton::set_passby_press);
- ObjectTypeDB::bind_method(_MD("is_passby_press_enabled"),&TouchScreenButton::is_passby_press_enabled);
+ ClassDB::bind_method(_MD("set_passby_press","enabled"),&TouchScreenButton::set_passby_press);
+ ClassDB::bind_method(_MD("is_passby_press_enabled"),&TouchScreenButton::is_passby_press_enabled);
- ObjectTypeDB::bind_method(_MD("is_pressed"),&TouchScreenButton::is_pressed);
+ ClassDB::bind_method(_MD("is_pressed"),&TouchScreenButton::is_pressed);
- ObjectTypeDB::bind_method(_MD("_input"),&TouchScreenButton::_input);
+ ClassDB::bind_method(_MD("_input"),&TouchScreenButton::_input);
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture_pressed"),_SCS("get_texture_pressed"));