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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/2d/remote_transform_2d.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/2d/remote_transform_2d.h')
| -rw-r--r-- | scene/2d/remote_transform_2d.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 52c28ffd4..aa1b21431 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -30,7 +30,7 @@ class RemoteTransform2D : public Node2D { - GDCLASS(RemoteTransform2D,Node2D); + GDCLASS(RemoteTransform2D, Node2D); NodePath remote_node; @@ -40,12 +40,11 @@ class RemoteTransform2D : public Node2D { void _update_cache(); //void _node_exited_scene(); protected: - static void _bind_methods(); void _notification(int p_what); -public: - void set_remote_node(const NodePath& p_remote_node); +public: + void set_remote_node(const NodePath &p_remote_node); NodePath get_remote_node() const; virtual String get_configuration_warning() const; |
