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| author | Rémi Verschelde | 2018-02-17 16:19:50 +0100 |
|---|---|---|
| committer | GitHub | 2018-02-17 16:19:50 +0100 |
| commit | d05d4c2bddff05967c8d59137e5c13b576f7cb51 (patch) | |
| tree | 373b6abb4e4a15befea66446841c16ce5541535b /scene/2d/physics_body_2d.cpp | |
| parent | 3d4bf5a90e9b32c6c93647c7fa08785b22cd5442 (diff) | |
| parent | d35e48622800f6686dbdfba380e25170005dcc2b (diff) | |
| download | godot-d05d4c2bddff05967c8d59137e5c13b576f7cb51.tar.gz godot-d05d4c2bddff05967c8d59137e5c13b576f7cb51.tar.zst godot-d05d4c2bddff05967c8d59137e5c13b576f7cb51.zip | |
Merge pull request #16776 from sudoio/remove-bad-words
Clean up some bad words from code comments
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
| -rw-r--r-- | scene/2d/physics_body_2d.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index cc99ce5f4..9908907ee 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -372,9 +372,7 @@ bool RigidBody2D::_test_motion(const Vector2 &p_motion, float p_margin, const Re void RigidBody2D::_direct_state_changed(Object *p_state) { -//eh.. fuck #ifdef DEBUG_ENABLED - state = Object::cast_to<Physics2DDirectBodyState>(p_state); #else state = (Physics2DDirectBodyState *)p_state; //trust it |
