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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/2d/path_2d.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/2d/path_2d.h')
-rw-r--r--scene/2d/path_2d.h29
1 files changed, 10 insertions, 19 deletions
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index 4fc26dbf9..7357b6810 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -29,39 +29,33 @@
#ifndef PATH_2D_H
#define PATH_2D_H
-#include "scene/resources/curve.h"
#include "scene/2d/node_2d.h"
+#include "scene/resources/curve.h"
class Path2D : public Node2D {
- GDCLASS( Path2D, Node2D );
+ GDCLASS(Path2D, Node2D);
Ref<Curve2D> curve;
void _curve_changed();
-
protected:
-
void _notification(int p_what);
static void _bind_methods();
-public:
- void set_curve(const Ref<Curve2D>& p_curve);
+public:
+ void set_curve(const Ref<Curve2D> &p_curve);
Ref<Curve2D> get_curve() const;
-
Path2D();
};
-
-
class PathFollow2D : public Node2D {
- GDCLASS(PathFollow2D,Node2D);
-public:
-
+ GDCLASS(PathFollow2D, Node2D);
+public:
private:
Path2D *path;
real_t offset;
@@ -74,17 +68,15 @@ private:
void _update_transform();
-
protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
static void _bind_methods();
-public:
+public:
void set_offset(float p_offset);
float get_offset() const;
@@ -114,5 +106,4 @@ public:
PathFollow2D();
};
-
#endif // PATH_2D_H