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| author | anneomcl | 2016-09-19 21:36:24 -0700 |
|---|---|---|
| committer | anneomcl | 2016-09-19 23:31:45 -0700 |
| commit | aa5ade834c8646b81e2320089314393c00ee8020 (patch) | |
| tree | 55f00e22d4b499ab9486621a03d3649ae0f23835 /scene/2d/node_2d.cpp | |
| parent | c05ff0577fd9cc39a6968e65743f7d7da711bfe2 (diff) | |
| download | godot-aa5ade834c8646b81e2320089314393c00ee8020.tar.gz godot-aa5ade834c8646b81e2320089314393c00ee8020.tar.zst godot-aa5ade834c8646b81e2320089314393c00ee8020.zip | |
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
Diffstat (limited to 'scene/2d/node_2d.cpp')
| -rw-r--r-- | scene/2d/node_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index df43e8e37..b3f925cb1 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -253,7 +253,7 @@ void Node2D::global_translate(const Vector2& p_amount) { set_global_pos( get_global_pos() + p_amount ); } -void Node2D::scale(const Vector2& p_amount) { +void Node2D::scale(const Size2& p_amount) { set_scale( get_scale() * p_amount ); } |
