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authorJuan Linietsky2018-02-21 17:23:27 -0300
committerJuan Linietsky2018-02-21 17:24:00 -0300
commit7cd867c3fe48187dced1060dedb22cc82f5aa094 (patch)
tree960b81fff36df59f16ec761f30e848f05d081e67 /scene/2d/mesh_instance_2d.cpp
parent612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5 (diff)
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2D Skeletons WORK IN PROGRESS
Diffstat (limited to 'scene/2d/mesh_instance_2d.cpp')
-rw-r--r--scene/2d/mesh_instance_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/mesh_instance_2d.cpp b/scene/2d/mesh_instance_2d.cpp
index 184942663..adbb227d0 100644
--- a/scene/2d/mesh_instance_2d.cpp
+++ b/scene/2d/mesh_instance_2d.cpp
@@ -4,7 +4,7 @@ void MeshInstance2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
if (mesh.is_valid()) {
- draw_mesh(mesh, texture, normal_map, RID());
+ draw_mesh(mesh, texture, normal_map);
}
}
}