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authorJuan Linietsky2015-12-08 20:25:08 -0300
committerJuan Linietsky2015-12-08 20:25:08 -0300
commit428984ec0cfbbf190d88b4a2ff4cb3587a51c309 (patch)
tree7d0c9fec94614ebeceff0674f8a28bcf9e5f1689 /scene/2d/light_2d.cpp
parent88c653a9e58a127f99e92a85683f8c3b7587d108 (diff)
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-New mask mode for lights, makes using masks MUCH easier.
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r--scene/2d/light_2d.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 852a6fb46..a2112c7d3 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -333,7 +333,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale"));
ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix"),_SCS("set_mode"),_SCS("get_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),_SCS("set_mode"),_SCS("get_mode"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max"));
@@ -349,6 +349,7 @@ void Light2D::_bind_methods() {
BIND_CONSTANT( MODE_ADD );
BIND_CONSTANT( MODE_SUB );
BIND_CONSTANT( MODE_MIX );
+ BIND_CONSTANT( MODE_MASK );
}