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authorJuan Linietsky2017-01-07 18:25:37 -0300
committerJuan Linietsky2017-01-07 18:26:38 -0300
commit2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch)
tree7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /scene/2d/collision_polygon_2d.cpp
parent2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff)
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Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r--scene/2d/collision_polygon_2d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 4b7a91802..46baa7c18 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -68,16 +68,16 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
Ref<ConcavePolygonShape2D> concave = memnew( ConcavePolygonShape2D );
- DVector<Vector2> segments;
+ PoolVector<Vector2> segments;
segments.resize(polygon.size()*2);
- DVector<Vector2>::Write w=segments.write();
+ PoolVector<Vector2>::Write w=segments.write();
for(int i=0;i<polygon.size();i++) {
w[(i<<1)+0]=polygon[i];
w[(i<<1)+1]=polygon[(i+1)%polygon.size()];
}
- w=DVector<Vector2>::Write();
+ w=PoolVector<Vector2>::Write();
concave->set_segments(segments);
co->add_shape(concave,get_transform());