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authorRémi Verschelde2017-01-14 12:26:56 +0100
committerRémi Verschelde2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/2d/collision_object_2d.cpp
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
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Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
-rw-r--r--scene/2d/collision_object_2d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index e90bf8b96..366896325 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -282,7 +282,7 @@ void CollisionObject2D::set_shape(int p_shape_idx, const Ref<Shape2D>& p_shape)
else
Physics2DServer::get_singleton()->body_set_shape(get_rid(),p_shape_idx,p_shape->get_rid());
-// _update_shapes();
+ //_update_shapes();
}
void CollisionObject2D::set_shape_transform(int p_shape_idx, const Transform2D& p_transform) {
@@ -295,7 +295,7 @@ void CollisionObject2D::set_shape_transform(int p_shape_idx, const Transform2D&
else
Physics2DServer::get_singleton()->body_set_shape_transform(get_rid(),p_shape_idx,p_transform);
-// _update_shapes();
+ //_update_shapes();
}
Ref<Shape2D> CollisionObject2D::get_shape(int p_shape_idx) const {