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| author | Juan Linietsky | 2017-01-13 10:45:50 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-13 10:45:50 -0300 |
| commit | 04c749a1f034c0b2256fdca0ca2675f696b490e8 (patch) | |
| tree | c908a64edf3f61bba725051c8f60c6a108acbb84 /scene/2d/collision_object_2d.cpp | |
| parent | a2903fc51d1d20eba4dc451bdacbe477d6670163 (diff) | |
| download | godot-04c749a1f034c0b2256fdca0ca2675f696b490e8.tar.gz godot-04c749a1f034c0b2256fdca0ca2675f696b490e8.tar.zst godot-04c749a1f034c0b2256fdca0ca2675f696b490e8.zip | |
New API for visibility in both CanvasItem and Spatial
visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience
Diffstat (limited to '')
| -rw-r--r-- | scene/2d/collision_object_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index af070dc82..e90bf8b96 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -212,7 +212,7 @@ void CollisionObject2D::_mouse_exit() { void CollisionObject2D::_update_pickable() { if (!is_inside_tree()) return; - bool pickable = this->pickable && is_inside_tree() && is_visible(); + bool pickable = this->pickable && is_inside_tree() && is_visible_in_tree(); if (area) Physics2DServer::get_singleton()->area_set_pickable(rid,pickable); else |
