From 04c749a1f034c0b2256fdca0ca2675f696b490e8 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 13 Jan 2017 10:45:50 -0300 Subject: New API for visibility in both CanvasItem and Spatial visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience --- scene/2d/collision_object_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/2d/collision_object_2d.cpp') diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index af070dc82..e90bf8b96 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -212,7 +212,7 @@ void CollisionObject2D::_mouse_exit() { void CollisionObject2D::_update_pickable() { if (!is_inside_tree()) return; - bool pickable = this->pickable && is_inside_tree() && is_visible(); + bool pickable = this->pickable && is_inside_tree() && is_visible_in_tree(); if (area) Physics2DServer::get_singleton()->area_set_pickable(rid,pickable); else -- cgit v1.2.3-70-g09d2