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| author | Juan Linietsky | 2015-04-20 19:38:02 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-04-20 19:38:02 -0300 |
| commit | 59154cccf9fcf814a21a2596993fb1b6777d3bb7 (patch) | |
| tree | 4132620a9d924463dae4b64fea2dde68a14023e7 /scene/2d/canvas_item.cpp | |
| parent | 28c4afeb5733f9ca9725ab2a5f4066af8e02b2a6 (diff) | |
| download | godot-59154cccf9fcf814a21a2596993fb1b6777d3bb7.tar.gz godot-59154cccf9fcf814a21a2596993fb1b6777d3bb7.tar.zst godot-59154cccf9fcf814a21a2596993fb1b6777d3bb7.zip | |
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
Diffstat (limited to 'scene/2d/canvas_item.cpp')
| -rw-r--r-- | scene/2d/canvas_item.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 489da9e55..09c5a2a2b 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -342,7 +342,6 @@ void CanvasItem::_update_callback() { return; } - VisualServer::get_singleton()->canvas_item_clear(get_canvas_item()); //todo updating = true - only allow drawing here if (is_visible()) { //todo optimize this!! |
