diff options
| author | Juan Linietsky | 2014-02-24 09:53:33 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-24 09:53:33 -0300 |
| commit | 4b07eb8deb03ce8c7870d621cd03d04d45f4caaa (patch) | |
| tree | 3314811f8a347ae60d951163c19d291b46381511 /plugins/time | |
| parent | 51609ffc04290f8bd1ecbd9cf1639c0cc6368fac (diff) | |
| download | godot-4b07eb8deb03ce8c7870d621cd03d04d45f4caaa.tar.gz godot-4b07eb8deb03ce8c7870d621cd03d04d45f4caaa.tar.zst godot-4b07eb8deb03ce8c7870d621cd03d04d45f4caaa.zip | |
-moved script to modules
Diffstat (limited to 'plugins/time')
| -rw-r--r-- | plugins/time/plugin.cfg | 14 | ||||
| -rw-r--r-- | plugins/time/time.gd | 32 |
2 files changed, 0 insertions, 46 deletions
diff --git a/plugins/time/plugin.cfg b/plugins/time/plugin.cfg deleted file mode 100644 index 5430306a7..000000000 --- a/plugins/time/plugin.cfg +++ /dev/null @@ -1,14 +0,0 @@ -[plugin] - -name="The Time" -description="This plugin displays the current local time, with great accuracy, by harvesting the power of quartz crystals inside your computer.\nIt may also serve as simple example on how to write a non-installable editor plugin, or just remind you that it's time to go back home." -author="Juan Linietsky" -version="1.0" -installs=false -script="time.gd" - - - - - - diff --git a/plugins/time/time.gd b/plugins/time/time.gd deleted file mode 100644 index 66b3e9ed0..000000000 --- a/plugins/time/time.gd +++ /dev/null @@ -1,32 +0,0 @@ -tool # Always declare as Tool, if it's meant to run in the editor. -extends EditorPlugin - -var timer = null -var label = null - -func _timeout(): - if (label): - var time = OS.get_time() - label.set_text(str(time.hour).pad_zeros(2)+":"+str(time.minute).pad_zeros(2)+":"+str(time.second).pad_zeros(2)) - -func get_name(): - return "The Time" - - -func _init(): - print("PLUGIN INIT") - timer = Timer.new() - add_child(timer) - timer.set_wait_time(0.5) - timer.set_one_shot(false) - timer.connect("timeout",self,"_timeout") - -func _enter_scene(): - label = Label.new() - add_custom_control(CONTAINER_TOOLBAR,label) - timer.start() - -func _exit_scene(): - timer.stop() - label.free() - label=null |
