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| author | Max Hilbrunner | 2018-05-24 20:18:21 +0200 |
|---|---|---|
| committer | GitHub | 2018-05-24 20:18:21 +0200 |
| commit | 0c56e011adf4de59848d8fb801e8741119548543 (patch) | |
| tree | c8ac26a41dd1de445f7ed5409de9e2903090d982 /platform | |
| parent | d55351ed20def8c84e36435ce8c85a1701b73ffd (diff) | |
| download | godot-0c56e011adf4de59848d8fb801e8741119548543.tar.gz godot-0c56e011adf4de59848d8fb801e8741119548543.tar.zst godot-0c56e011adf4de59848d8fb801e8741119548543.zip | |
Diffstat (limited to 'platform')
| -rw-r--r-- | platform/javascript/javascript_main.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 54d4755bd..68a2d7246 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -56,8 +56,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { int main(int argc, char *argv[]) { - printf("let it go dude!\n"); - // sync from persistent state into memory and then // run the 'main_after_fs_sync' function /* clang-format off */ |
