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| author | Juan Linietsky | 2014-12-02 14:02:41 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-12-02 14:02:41 -0300 |
| commit | e361e8539c889d3ca66e77ebb5d0ceb61d17f49d (patch) | |
| tree | e34bb70d58e8d023df34c3e6744b5cdfa866ef7d /platform/windows/os_windows.h | |
| parent | 9d5a2cb8470d538fa33f9f7b4d6cdd5390b3b70b (diff) | |
| download | godot-e361e8539c889d3ca66e77ebb5d0ceb61d17f49d.tar.gz godot-e361e8539c889d3ca66e77ebb5d0ceb61d17f49d.tar.zst godot-e361e8539c889d3ca66e77ebb5d0ceb61d17f49d.zip | |
Diffstat (limited to 'platform/windows/os_windows.h')
| -rw-r--r-- | platform/windows/os_windows.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4b1663714..20993c641 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -249,6 +249,8 @@ public: virtual void move_window_to_foreground(); virtual String get_data_dir() const; + virtual String get_system_dir(SystemDir p_dir) const; + virtual void release_rendering_thread(); virtual void make_rendering_thread(); |
