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| author | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
| commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
| tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/windows/detect.py | |
| parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
| download | godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.zst godot-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.zip | |
Diffstat (limited to 'platform/windows/detect.py')
| -rw-r--r-- | platform/windows/detect.py | 208 |
1 files changed, 208 insertions, 0 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py new file mode 100644 index 000000000..1774ba17f --- /dev/null +++ b/platform/windows/detect.py @@ -0,0 +1,208 @@ +
+
+import os
+
+import sys
+
+
+def is_active():
+ return True
+
+def get_name():
+ return "Windows"
+
+def can_build():
+
+
+ if (os.name=="nt"):
+ #building natively on windows!
+ if (os.getenv("VSINSTALLDIR")):
+ return True
+ else:
+ print("MSVC Not detected, attempting mingw.")
+ return True
+
+
+
+ if (os.name=="posix"):
+
+ if os.system("i586-mingw32msvc-gcc --version") == 0:
+ return True
+
+
+ return False
+
+def get_opts():
+
+ mwp=""
+ mwp64=""
+ if (os.name!="nt"):
+ mwp="i586-mingw32msvc-"
+ mwp64="x86_64-w64-mingw32-"
+
+ return [
+ ('force_64_bits','Force 64 bits binary','no'),
+ ('force_32_bits','Force 32 bits binary','no'),
+ ('mingw_prefix','Mingw Prefix',mwp),
+ ('mingw_prefix_64','Mingw Prefix 64 bits',mwp64),
+ ]
+
+def get_flags():
+
+ return [
+ ('freetype','builtin'), #use builtin freetype
+ ]
+
+
+
+def configure(env):
+
+ if os.name == "posix":
+ env['OBJSUFFIX'] = ".win"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = ".win"+env['LIBSUFFIX']
+
+ env.Append(CPPPATH=['#platform/windows'])
+
+ if (env["tools"]=="no"):
+ #no tools suffix
+ env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
+
+
+ if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
+ #build using visual studio
+ env['ENV']['TMP'] = os.environ['TMP']
+ env.Append(CPPPATH=['#platform/windows/include'])
+ env.Append(LIBPATH=['#platform/windows/lib'])
+
+ if (env["freetype"]!="no"):
+ env.Append(CCFLAGS=['/DFREETYPE_ENABLED'])
+ env.Append(CPPPATH=['#tools/freetype'])
+ env.Append(CPPPATH=['#tools/freetype/freetype/include'])
+
+ if (env["target"]=="release"):
+
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+
+ elif (env["target"]=="test"):
+
+ env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"]=="debug"):
+
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO','/O1'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"]=="profile"):
+
+ env.Append(CCFLAGS=['-g','-pg'])
+ env.Append(LINKFLAGS=['-pg'])
+
+ env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
+ env.Append(CXXFLAGS=['/TP'])
+ env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
+ env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
+ env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
+ env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['/DWIN32'])
+ env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
+
+ #env.Append(CCFLAGS=['/DLEGACYGL_ENABLED'])
+ env.Append(CCFLAGS=['/DGLES_ENABLED'])
+ #env.Append(CCFLAGS=['/DGLES1_ENABLED'])
+ env.Append(CCFLAGS=['/DGLEW_ENABLED'])
+ env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32','wsock32'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
+ if (os.getenv("DXSDK_DIR")):
+ DIRECTX_PATH=os.getenv("DXSDK_DIR")
+ else:
+ DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)"
+
+ if (os.getenv("VCINSTALLDIR")):
+ VC_PATH=os.getenv("VCINSTALLDIR")
+ else:
+ VC_PATH=""
+
+ env.Append(CCFLAGS=["/I"+VC_PATH+"/Include"])
+ env.Append(LIBPATH=[VC_PATH+"/Lib"])
+ env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
+ env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
+ env['ENV'] = os.environ;
+ else:
+ #build using mingw
+ if (os.name=="nt"):
+ env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
+
+ mingw_prefix=""
+
+ if (env["force_32_bits"]!="no"):
+ env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX']
+ env.Append(CCFLAGS=['-m32'])
+ env.Append(LINKFLAGS=['-m32'])
+
+
+
+
+ if (env["force_64_bits"]!="no"):
+ mingw_prefix=env["mingw_prefix_64"];
+ env['OBJSUFFIX'] = ".64"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = ".64"+env['LIBSUFFIX']
+ env.Append(LINKFLAGS=['-static'])
+ else:
+ mingw_prefix=env["mingw_prefix"];
+
+ if (env["target"]=="release"):
+
+ env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
+ env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
+ elif (env["target"]=="release_debug"):
+
+ env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
+ env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX']
+ env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX']
+
+ elif (env["target"]=="debug"):
+
+ env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED'])
+ elif (env["target"]=="release_tools"):
+
+ env.Append(CCFLAGS=['-O2','-Wall','-DDEBUG_ENABLED'])
+
+
+ if (env["freetype"]!="no"):
+ env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPPATH=['#tools/freetype'])
+ env.Append(CPPPATH=['#tools/freetype/freetype/include'])
+
+ env["CC"]=mingw_prefix+"gcc"
+ env['AS']=mingw_prefix+"as"
+ env['CXX'] = mingw_prefix+"g++"
+ env['AR'] = mingw_prefix+"ar"
+ env['RANLIB'] = mingw_prefix+"ranlib"
+ env['LD'] = mingw_prefix+"g++"
+
+ #env['CC'] = "winegcc"
+ #env['CXX'] = "wineg++"
+
+ env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
+ env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLEW_ENABLED'])
+ env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','wsock32','kernel32'])
+ #'d3dx9d'
+ env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
+ env.Append(LINKFLAGS=['-g'])
+
+ import methods
+ env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
+ env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+
+
+
|
