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| author | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
| commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
| tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /platform/windows/context_gl_win.h | |
| parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
| download | godot-0b806ee.tar.gz godot-0b806ee.tar.zst godot-0b806ee.zip | |
GODOT IS OPEN SOURCE
Diffstat (limited to 'platform/windows/context_gl_win.h')
| -rw-r--r-- | platform/windows/context_gl_win.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h new file mode 100644 index 000000000..6e8d99a5f --- /dev/null +++ b/platform/windows/context_gl_win.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* context_gl_win.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) +// +// C++ Interface: context_gl_x11 +// +// Description: +// +// +// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#ifndef CONTEXT_GL_WIN_H +#define CONTEXT_GL_WIN_H + + +#include "os/os.h" +#include "drivers/gl_context/context_gl.h" +#include "error_list.h" + +#include <windows.h> + +class ContextGL_Win : public ContextGL { + + HDC hDC; + HGLRC hRC; + unsigned int pixel_format; + HWND hWnd; + bool opengl_3_context; +public: + + + virtual void release_current(); + + virtual void make_current(); + + virtual int get_window_width(); + virtual int get_window_height(); + virtual void swap_buffers(); + + virtual Error initialize(); + + + ContextGL_Win(HWND hwnd,bool p_opengl_3_context); + ~ContextGL_Win(); + +}; + +#endif +#endif |
