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| author | Rémi Verschelde | 2017-01-16 19:19:45 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-16 19:19:45 +0100 |
| commit | 7b059965e8df745c5b45b4ec6bfbdfe1a7397642 (patch) | |
| tree | bdba6b41f51fcb4c8aa5178aebd378bdf97b93a8 /platform/server | |
| parent | 6a3dae5be944d9e226cca7bf0bd80fb0036e8324 (diff) | |
| download | godot-7b059965e8df745c5b45b4ec6bfbdfe1a7397642.tar.gz godot-7b059965e8df745c5b45b4ec6bfbdfe1a7397642.tar.zst godot-7b059965e8df745c5b45b4ec6bfbdfe1a7397642.zip | |
Adapt platforms to AudioServer refactoring
Fixes compilation on Windows and likely other platforms (at least
as far as AudioServer changes were concerned), though they were
not tested.
Diffstat (limited to 'platform/server')
| -rw-r--r-- | platform/server/os_server.h | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/platform/server/os_server.h b/platform/server/os_server.h index f7fe586b1..2b6225c48 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -29,17 +29,13 @@ #ifndef OS_SERVER_H #define OS_SERVER_H - #include "main/input_default.h" #include "drivers/unix/os_unix.h" #include "servers/visual_server.h" #include "servers/visual/rasterizer.h" #include "servers/audio/audio_driver_dummy.h" #include "servers/physics_server.h" -#include "servers/audio/audio_server_sw.h" -#include "servers/audio/sample_manager_sw.h" -#include "servers/spatial_sound/spatial_sound_server_sw.h" -#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "servers/audio_server.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "servers/physics_2d/physics_2d_server_sw.h" @@ -66,11 +62,6 @@ class OS_Server : public OS_Unix { virtual void delete_main_loop(); IP_Unix *ip_unix; - AudioServerSW *audio_server; - SampleManagerMallocSW *sample_manager; - SpatialSoundServerSW *spatial_sound_server; - SpatialSound2DServerSW *spatial_sound_2d_server; - bool force_quit; InputDefault *input; |
