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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /platform/osx/context_gl_osx.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'platform/osx/context_gl_osx.cpp')
-rw-r--r--platform/osx/context_gl_osx.cpp42
1 files changed, 20 insertions, 22 deletions
diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp
index d0819bbfb..0737e3d3c 100644
--- a/platform/osx/context_gl_osx.cpp
+++ b/platform/osx/context_gl_osx.cpp
@@ -31,58 +31,58 @@
#ifdef OSX_ENABLED
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
#include <stdio.h>
-#include <unistd.h>
#include <stdlib.h>
+#include <unistd.h>
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
void ContextGL_OSX::release_current() {
- aglSetCurrentContext( context );
+ aglSetCurrentContext(context);
}
void ContextGL_OSX::make_current() {
- aglSetCurrentContext( NULL );
+ aglSetCurrentContext(NULL);
}
void ContextGL_OSX::swap_buffers() {
- aglSwapBuffers( context );
+ aglSwapBuffers(context);
}
Error ContextGL_OSX::initialize() {
- if ( (Ptr) kUnresolvedCFragSymbolAddress == (Ptr) aglChoosePixelFormat )
+ if ((Ptr)kUnresolvedCFragSymbolAddress == (Ptr)aglChoosePixelFormat)
return FAILED;
GLint attributes[] = { AGL_RGBA,
- AGL_DOUBLEBUFFER,
- AGL_DEPTH_SIZE, 32,
- AGL_NO_RECOVERY,
- AGL_NONE,
- AGL_NONE };
+ AGL_DOUBLEBUFFER,
+ AGL_DEPTH_SIZE, 32,
+ AGL_NO_RECOVERY,
+ AGL_NONE,
+ AGL_NONE };
AGLPixelFormat format = NULL;
- format = aglChoosePixelFormat( NULL, 0, attributes );
+ format = aglChoosePixelFormat(NULL, 0, attributes);
- if ( !format )
+ if (!format)
return FAILED;
- context = aglCreateContext( format, 0 );
+ context = aglCreateContext(format, 0);
- if ( !context )
+ if (!context)
return FAILED;
- aglDestroyPixelFormat( format );
+ aglDestroyPixelFormat(format);
- aglSetWindowRef( context, window );
+ aglSetWindowRef(context, window);
GLint swapInterval = 1;
- aglSetInteger( context, AGL_SWAP_INTERVAL, &swapInterval );
+ aglSetInteger(context, AGL_SWAP_INTERVAL, &swapInterval);
- aglSetCurrentContext( context );
+ aglSetCurrentContext(context);
return OK;
}
@@ -92,13 +92,11 @@ ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
window = p_window;
}
-
ContextGL_OSX::~ContextGL_OSX() {
if (context)
aglDestroyContext(context);
}
-
#endif
#endif