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| author | Rémi Verschelde | 2016-04-25 18:55:31 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-04-27 20:18:59 +0200 |
| commit | 1bd2145e34b3c6b249f150eb1e8f13b8ff7aec39 (patch) | |
| tree | 046d0a140f51973e3ef56a8289512311bc5c6f24 /platform/javascript | |
| parent | 382a8250ba58300f713abf6658b7685b2b427e6c (diff) | |
| download | godot-1bd2145e34b3c6b249f150eb1e8f13b8ff7aec39.tar.gz godot-1bd2145e34b3c6b249f150eb1e8f13b8ff7aec39.tar.zst godot-1bd2145e34b3c6b249f150eb1e8f13b8ff7aec39.zip | |
Drop NACL platform
It's no longer maintained and Chrome-specific, so it's not a viable solution
to deploy Godot games in browsers. The current prefered alternative is asm.js
(platform/javascript), and we're looking forward to WebAssembly.
(cherry picked from commit ec606f94dc259cd4d22b11e9147789b87ed73738)
Diffstat (limited to 'platform/javascript')
0 files changed, 0 insertions, 0 deletions
