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| author | Juan Linietsky | 2016-09-13 18:17:18 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-09-13 18:17:18 -0300 |
| commit | 827a9aa8294e7e2405f645579cc3e7044f3be079 (patch) | |
| tree | 9c516119c26e0e5d60179363ea615c27bb4e4fd6 /platform/javascript/javascript_eval.h | |
| parent | bfe67a3b87ada532d27df015141af8eb6091ef89 (diff) | |
| download | godot-827a9aa8294e7e2405f645579cc3e7044f3be079.tar.gz godot-827a9aa8294e7e2405f645579cc3e7044f3be079.tar.zst godot-827a9aa8294e7e2405f645579cc3e7044f3be079.zip | |
Added a generic AStar implementation to Godot.
It's pretty fast, use it for games where Navigation does not cut it.
Diffstat (limited to 'platform/javascript/javascript_eval.h')
0 files changed, 0 insertions, 0 deletions
