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| author | Juan Linietsky | 2015-03-09 02:34:56 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-03-09 02:34:56 -0300 |
| commit | 09489e3a78de39bb4d8690f3c65f8a5e7a56a95e (patch) | |
| tree | b6207118763b8f1ec81c9d5b7e483813363253c2 /platform/javascript/export | |
| parent | 2c2894ceb674927a35d2798b3e63adabdb020077 (diff) | |
| download | godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.tar.gz godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.tar.zst godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.zip | |
lot of work on 2D lighting and isometric maps
added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
Diffstat (limited to 'platform/javascript/export')
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