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| author | Bil Bas (Spooner) | 2015-02-01 20:29:11 +0000 |
|---|---|---|
| committer | Bil Bas (Spooner) | 2015-02-01 20:29:11 +0000 |
| commit | 2c1a3dfed6f9a474ace9123b46edca77be548d3e (patch) | |
| tree | e1cd0db9257a5a241a1db3906041dbb9c1295c74 /platform/iphone/gl_view.mm | |
| parent | af7c8bdf236b7c572bc33a44e3bb64fecdaa99d9 (diff) | |
| parent | 67d357191ff74b2cfc80015941363a97e7ee19fd (diff) | |
| download | godot-2c1a3dfed6f9a474ace9123b46edca77be548d3e.tar.gz godot-2c1a3dfed6f9a474ace9123b46edca77be548d3e.tar.zst godot-2c1a3dfed6f9a474ace9123b46edca77be548d3e.zip | |
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Diffstat (limited to 'platform/iphone/gl_view.mm')
| -rwxr-xr-x | platform/iphone/gl_view.mm | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 4dd2084c2..bee01d3c7 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -307,11 +307,7 @@ static void clear_touches() { nil]; // Create our EAGLContext, and if successful make it current and create our framebuffer. -#ifdef GLES1_OVERRIDE - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1]; -#else context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; -#endif if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) { |
