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| author | Juan Linietsky | 2014-10-07 01:31:49 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-10-07 01:31:49 -0300 |
| commit | 0fa94a96904a8ff44d1a26fd6b783c2d6a533540 (patch) | |
| tree | 80cc315b3578a1e1ffc7d73f18768db269dbafb3 /platform/flash | |
| parent | a0ae38e0c14f94911df6a651c90ff0df03821bbc (diff) | |
| download | godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.tar.gz godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.tar.zst godot-0fa94a96904a8ff44d1a26fd6b783c2d6a533540.zip | |
Build System Changes
-=-=-=-=-=-=-=-=-=-=
Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.
Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
Diffstat (limited to 'platform/flash')
| -rw-r--r-- | platform/flash/SCsub | 1 | ||||
| -rw-r--r-- | platform/flash/detect.py | 1 |
2 files changed, 0 insertions, 2 deletions
diff --git a/platform/flash/SCsub b/platform/flash/SCsub index 0dea7bf01..b7aef3b65 100644 --- a/platform/flash/SCsub +++ b/platform/flash/SCsub @@ -8,7 +8,6 @@ common_flash=[\ #"dir_access_flash.cpp", ] -print("** path is ", env['ENV']['PATH']) abc = env.Command('#platform/flash/Console.abc', '#platform/flash/Console.as', """ diff --git a/platform/flash/detect.py b/platform/flash/detect.py index 56d2516ab..5507ce517 100644 --- a/platform/flash/detect.py +++ b/platform/flash/detect.py @@ -11,7 +11,6 @@ def get_name(): def can_build(): #import os - print(os.environ) if (not os.environ.has_key("FLASCC_ROOT")): return False return True |
