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| author | Hinsbart | 2016-04-22 21:44:56 +0200 |
|---|---|---|
| committer | Hinsbart | 2016-04-23 15:26:07 +0200 |
| commit | 9201b5a27c0672bc249d2ba2a1e26f08b16b5536 (patch) | |
| tree | 058e48561f9ad7c4ad99acfdadcf7b85b544e2a0 /platform/flash/dir_access_flash.cpp | |
| parent | 7d89a8b7481c1e172958010366b3735b6d000591 (diff) | |
| download | godot-9201b5a27c0672bc249d2ba2a1e26f08b16b5536.tar.gz godot-9201b5a27c0672bc249d2ba2a1e26f08b16b5536.tar.zst godot-9201b5a27c0672bc249d2ba2a1e26f08b16b5536.zip | |
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)
Diffstat (limited to 'platform/flash/dir_access_flash.cpp')
0 files changed, 0 insertions, 0 deletions
