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| author | Pedro J. Estébanez | 2018-02-24 03:04:30 +0100 |
|---|---|---|
| committer | Pedro J. Estébanez | 2018-04-30 19:03:38 +0200 |
| commit | de9d40a9537bafa613dc54f2200b7509ad6fa9e3 (patch) | |
| tree | 746f887af7e07a5e89878500fc713cd5548409ac /platform/android/os_android.cpp | |
| parent | 3a5b25d5b489ad88c2861c9c37b56469580fbf03 (diff) | |
| download | godot-de9d40a9537bafa613dc54f2200b7509ad6fa9e3.tar.gz godot-de9d40a9537bafa613dc54f2200b7509ad6fa9e3.tar.zst godot-de9d40a9537bafa613dc54f2200b7509ad6fa9e3.zip | |
Diffstat (limited to 'platform/android/os_android.cpp')
| -rw-r--r-- | platform/android/os_android.cpp | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 5557c1de4..fc41adeb7 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -330,17 +330,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> if (touch.size()) { //end all if exist - { - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_button_index(BUTTON_LEFT); - ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_pressed(false); - ev->set_position(touch[0].pos); - ev->set_global_position(touch[0].pos); - input->parse_input_event(ev); - } - for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; @@ -358,21 +347,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> touch[i].pos = p_points[i].pos; } - { - //send mouse - Ref<InputEventMouseButton> ev; - ev.instance(); - // ev.type = Ref<InputEvent>::MOUSE_BUTTON; - ev->set_button_index(BUTTON_LEFT); - ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_pressed(true); - ev->set_position(touch[0].pos); - ev->set_global_position(touch[0].pos); - input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); - last_mouse = touch[0].pos; - input->parse_input_event(ev); - } - //send touch for (int i = 0; i < touch.size(); i++) { @@ -387,19 +361,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> } break; case 1: { //motion - if (p_points.size()) { - //send mouse, should look for point 0? - Ref<InputEventMouseMotion> ev; - ev.instance(); - ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_position(p_points[0].pos); - input->set_mouse_position(Point2(ev->get_position().x, ev->get_position().y)); - ev->set_speed(input->get_last_mouse_speed()); - ev->set_relative(p_points[0].pos - last_mouse); - last_mouse = p_points[0].pos; - input->parse_input_event(ev); - } - ERR_FAIL_COND(touch.size() != p_points.size()); for (int i = 0; i < touch.size(); i++) { @@ -432,16 +393,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> if (touch.size()) { //end all if exist - Ref<InputEventMouseButton> ev; - ev.instance(); - ev->set_button_index(BUTTON_LEFT); - ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_pressed(false); - ev->set_position(touch[0].pos); - ev->set_global_position(touch[0].pos); - input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); - input->parse_input_event(ev); - for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; |
