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authorRuslan Mustakov2017-08-18 21:17:35 +0700
committerRuslan Mustakov2017-08-30 18:14:19 +0700
commit5ccdeccb6ed6b8480a86b0db36f192526cba1274 (patch)
treeeafb890997ee985210b66272957aa22ad00df125 /platform/android/java/src/org/godotengine/godot/GodotView.java
parent8b9026c05e9982a7bc0c7f52776ad74276b90252 (diff)
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Diffstat (limited to 'platform/android/java/src/org/godotengine/godot/GodotView.java')
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java94
1 files changed, 71 insertions, 23 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 19fcf8e68..3c2ad7cc5 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -208,8 +208,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
@Override public void onInputDeviceAdded(int deviceId) {
joystick joy = new joystick();
joy.device_id = deviceId;
- int id = joy_devices.size();
+ final int id = joy_devices.size();
InputDevice device = mInputManager.getInputDevice(deviceId);
+ final String name = device.getName();
joy.name = device.getName();
joy.axes = new ArrayList<InputDevice.MotionRange>();
joy.hats = new ArrayList<InputDevice.MotionRange>();
@@ -224,19 +225,29 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
}
joy_devices.add(joy);
- GodotLib.joyconnectionchanged(id, true, joy.name);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(id, true, name);
+ }
+ });
}
@Override public void onInputDeviceRemoved(int deviceId) {
- int id = find_joy_device(deviceId);
+ final int id = find_joy_device(deviceId);
joy_devices.remove(id);
- GodotLib.joyconnectionchanged(id, false, "");
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(id, false, "");
+ }
+ });
}
@Override public void onInputDeviceChanged(int deviceId) {
}
- @Override public boolean onKeyUp(int keyCode, KeyEvent event) {
+ @Override public boolean onKeyUp(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
return true;
@@ -249,22 +260,38 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
int source = event.getSource();
if ((source & InputDevice.SOURCE_JOYSTICK) != 0 || (source & InputDevice.SOURCE_DPAD) != 0 || (source & InputDevice.SOURCE_GAMEPAD) != 0) {
- int button = get_godot_button(keyCode);
- int device = find_joy_device(event.getDeviceId());
+ final int button = get_godot_button(keyCode);
+ final int device = find_joy_device(event.getDeviceId());
- GodotLib.joybutton(device, button, false);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device, button, false);
+ }
+ });
return true;
} else {
-
- GodotLib.key(keyCode, event.getUnicodeChar(0), false);
+ final int chr = event.getUnicodeChar(0);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.key(keyCode, chr, false);
+ }
+ });
};
return super.onKeyUp(keyCode, event);
};
- @Override public boolean onKeyDown(int keyCode, KeyEvent event) {
+ @Override public boolean onKeyDown(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
- GodotLib.back();
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.back();
+ }
+ });
+
// press 'back' button should not terminate program
//normal handle 'back' event in game logic
return true;
@@ -281,16 +308,26 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
- int button = get_godot_button(keyCode);
- int device = find_joy_device(event.getDeviceId());
+ final int button = get_godot_button(keyCode);
+ final int device = find_joy_device(event.getDeviceId());
//Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
-
- GodotLib.joybutton(device, button, true);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joybutton(device, button, true);
+ }
+ });
return true;
} else {
- GodotLib.key(keyCode, event.getUnicodeChar(0), true);
+ final int chr = event.getUnicodeChar(0);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.key(keyCode, chr, true);
+ }
+ });
};
return super.onKeyDown(keyCode, event);
}
@@ -299,21 +336,32 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
- int device_id = find_joy_device(event.getDeviceId());
+ final int device_id = find_joy_device(event.getDeviceId());
joystick joy = joy_devices.get(device_id);
for (int i = 0; i < joy.axes.size(); i++) {
InputDevice.MotionRange range = joy.axes.get(i);
- float value = (event.getAxisValue(range.getAxis()) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
//Log.e(TAG, String.format("axis event: %d, value %f", i, value));
- GodotLib.joyaxis(device_id, i, value);
+ final int idx = i;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyaxis(device_id, idx, value);
+ }
+ });
}
for (int i = 0; i < joy.hats.size(); i+=2) {
- int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- int hatY = Math.round(event.getAxisValue(joy.hats.get(i+1).getAxis()));
+ final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i+1).getAxis()));
//Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
- GodotLib.joyhat(device_id, hatX, hatY);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyhat(device_id, hatX, hatY);
+ }
+ });
}
return true;
};