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authorRémi Verschelde2016-12-04 11:53:59 +0100
committerRémi Verschelde2016-12-04 11:53:59 +0100
commit56195873b6f6e84fdaa1c0e98ab9abaee72be9ac (patch)
tree1a8359d8d0031aa136d118dae78b1721bff9a59f /platform/android/java/src/org/godotengine/godot/GodotView.java
parent4d8bed33215c005f6aa6fcb34d5d343ee3bee23e (diff)
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Remove incomplete Inverse Kinematic module
The plan is to implement IK properly in the core engine for version 3.1, together with ragdolls in the Skeleton node to let them reuse the same limits and constraints. Therefore we remove this module as part of the API breakage in 3.0, so that we are not limited by staying compatible with it in 3.1.
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