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| author | Rémi Verschelde | 2017-08-19 16:45:03 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2017-08-19 16:48:11 +0200 |
| commit | 70b0857f6c099339214d0ec2667990e9b7c3c5ea (patch) | |
| tree | 62a5e5ef873d6eaf53667bd652dccbcace5cfe03 /platform/android/godot_android.cpp | |
| parent | 27fc96f3c8528f0f9cc6e42d8e64934ba1b48d6d (diff) | |
| download | godot-70b0857f6c099339214d0ec2667990e9b7c3c5ea.tar.gz godot-70b0857f6c099339214d0ec2667990e9b7c3c5ea.tar.zst godot-70b0857f6c099339214d0ec2667990e9b7c3c5ea.zip | |
Diffstat (limited to 'platform/android/godot_android.cpp')
| -rw-r--r-- | platform/android/godot_android.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 6fbd42d7b..5933b83d0 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -616,7 +616,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { //do initialization here, when there's OpenGL! hackish but the only way engine->os = new OS_Android(_gfx_init, engine); - //char *args[]={"-test","gui",NULL}; __android_log_print(ANDROID_LOG_INFO, "godot", "pre asdasd setup..."); #if 0 Error err = Main::setup("apk",2,args); |
