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| author | Rémi Verschelde | 2017-12-16 15:49:07 +0100 |
|---|---|---|
| committer | GitHub | 2017-12-16 15:49:07 +0100 |
| commit | 1b9c8daf7bb981f93e23a0a9acd5fbb9b90730fc (patch) | |
| tree | f00e30bdfc0d2b3b7274117311fcd43ae3c084c2 /platform/android/godot_android.cpp | |
| parent | b3575b5164f846f5d017740bcb81e37b24e82c90 (diff) | |
| parent | 74872fd23e5590e825bed42bba6d515098a6e268 (diff) | |
| download | godot-1b9c8daf7bb981f93e23a0a9acd5fbb9b90730fc.tar.gz godot-1b9c8daf7bb981f93e23a0a9acd5fbb9b90730fc.tar.zst godot-1b9c8daf7bb981f93e23a0a9acd5fbb9b90730fc.zip | |
Merge pull request #12845 from remorse107/Array-Dictionary-Fix
Fix issue #11400. Fixes issue with arrays and dictionary acting as static objects between different instances of objects.
Diffstat (limited to 'platform/android/godot_android.cpp')
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