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| author | Juan Linietsky | 2014-04-28 21:56:43 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-04-28 21:56:43 -0300 |
| commit | 87f37bc5a305e6a68ef232be580350588e300fcc (patch) | |
| tree | 608af97f58c0dd7f2f6f86d973b072f7888bfca0 /platform/android/.old/java/build.xml | |
| parent | 7fadc2f93a18f2b5487fbcd6e90bcde781c53fec (diff) | |
| download | godot-87f37bc5a305e6a68ef232be580350588e300fcc.tar.gz godot-87f37bc5a305e6a68ef232be580350588e300fcc.tar.zst godot-87f37bc5a305e6a68ef232be580350588e300fcc.zip | |
-Added OpenSSL and HTTPS support
-Built-in version of the library for Windows, Android and iOS (other OSs use system one)
-Small fixes all around
Diffstat (limited to 'platform/android/.old/java/build.xml')
| -rw-r--r-- | platform/android/.old/java/build.xml | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/platform/android/.old/java/build.xml b/platform/android/.old/java/build.xml deleted file mode 100644 index 6dc5eb874..000000000 --- a/platform/android/.old/java/build.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<project name="Godot" default="help"> - -<!-- The local.properties file is created and updated by the 'android' - tool. - It contains the path to the SDK. It should *NOT* be checked into - Version Control Systems. --> - <property file="local.properties" /> - <property name="asset-dir" value="assets" /> - <!-- The build.properties file can be created by you and is never touched - by the 'android' tool. This is the place to change some of the - default property values used by the Ant rules. - Here are some properties you may want to change/update: - - source.dir - The name of the source directory. Default is 'src'. - out.dir - The name of the output directory. Default is 'bin'. - - Properties related to the SDK location or the project target should - be updated using the 'android' tool with the 'update' action. - - This file is an integral part of the build system for your - application and should be checked into Version Control Systems. - - --> - <property file="build.properties" /> - - <!-- The default.properties file is created and updated by the 'android' - tool, as well as ADT. - This file is an integral part of the build system for your - application and should be checked into Version Control Systems. --> - <property file="default.properties" /> - - - <!-- Required pre-setup import --> - <import file="${sdk.dir}/tools/ant/pre_setup.xml" /> - - -<!-- extension targets. Uncomment the ones where you want to do custom work - in between standard targets --> -<!-- - <target name="-pre-build"> - </target> - <target name="-pre-compile"> - </target> - - [This is typically used for code obfuscation. - Compiled code location: ${out.classes.absolute.dir} - If this is not done in place, override ${out.dex.input.absolute.dir}] - <target name="-post-compile"> - </target> ---> - - <!-- Execute the Android Setup task that will setup some properties - specific to the target, and import the build rules files. - - The rules file is imported from - <SDK>/tools/ant/ - Depending on the project type it can be either: - - main_rules.xml - - lib_rules.xml - - test_rules.xml - - To customize existing targets, there are two options: - - Customize only one target: - - copy/paste the target into this file, *before* the - <setup> task. - - customize it to your needs. - - Customize the whole script. - - copy/paste the content of the rules files (minus the top node) - into this file, *after* the <setup> task - - disable the import of the rules by changing the setup task - below to <setup import="false" />. - - customize to your needs. - --> - <setup /> - -</project> |
