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| author | Alexander Alekseev | 2018-04-03 09:48:03 +0300 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-15 00:56:14 +0200 |
| commit | 3a430e46b93aba6d88513542dca50ce4a21f29fe (patch) | |
| tree | 809ccfcd13eddd99aafe1cfb1dd2575a19151aaf /modules | |
| parent | b4733a1da9e002571d9420cb70a50043ddc127bb (diff) | |
| download | godot-3a430e46b93aba6d88513542dca50ce4a21f29fe.tar.gz godot-3a430e46b93aba6d88513542dca50ce4a21f29fe.tar.zst godot-3a430e46b93aba6d88513542dca50ce4a21f29fe.zip | |
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
(cherry picked from commit 5677aed175f70d5f6762771c1bdfe9425023836e)
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/mono/glue/cs_files/Basis.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs index 89b3e94c3..2e7e5404c 100644 --- a/modules/mono/glue/cs_files/Basis.cs +++ b/modules/mono/glue/cs_files/Basis.cs @@ -49,20 +49,20 @@ namespace Godot public Vector3 x { - get => GetAxis(0); - set => SetAxis(0, value); + get { return GetAxis(0); } + set { SetAxis(0, value); } } public Vector3 y { - get => GetAxis(1); - set => SetAxis(1, value); + get { return GetAxis(1); } + set { SetAxis(1, value); } } public Vector3 z { - get => GetAxis(2); - set => SetAxis(2, value); + get { return GetAxis(2); } + set { SetAxis(2, value); } } private Vector3 _x; |
