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authorRémi Verschelde2018-03-21 10:29:45 +0100
committerGitHub2018-03-21 10:29:45 +0100
commita8e41fefdb7bf00d1089947cc3a250a333dc4608 (patch)
treea6b68adfef173684a4973517b348423f9853a258 /modules/websocket/websocket_multiplayer.cpp
parentb49ca9486cfae32a9d795ceca52b923820751879 (diff)
parentff070de986d1840736d4e756e55f8011ece82eeb (diff)
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Merge pull request #17668 from Noshyaar/2018
s/2017/2018/g for gles2, websocket, linux appdata
Diffstat (limited to 'modules/websocket/websocket_multiplayer.cpp')
-rw-r--r--modules/websocket/websocket_multiplayer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
index 8cd4dff38..b948c439d 100644
--- a/modules/websocket/websocket_multiplayer.cpp
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */