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| author | Adam Cigánek | 2018-05-14 12:22:20 +0200 |
|---|---|---|
| committer | Adam Cigánek | 2018-05-15 15:09:40 +0200 |
| commit | f25240cfe6a4b7f030b2dfd5db1365b4de44301d (patch) | |
| tree | ba44cad8086685db559fae989e23ca0caec0e796 /modules/mono | |
| parent | 81b1d3c846de263cf843e9e0e9d7c0c0a94f65c8 (diff) | |
| download | godot-f25240cfe6a4b7f030b2dfd5db1365b4de44301d.tar.gz godot-f25240cfe6a4b7f030b2dfd5db1365b4de44301d.tar.zst godot-f25240cfe6a4b7f030b2dfd5db1365b4de44301d.zip | |
Diffstat (limited to 'modules/mono')
| -rw-r--r-- | modules/mono/glue/cs_files/GodotTaskScheduler.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/GodotTaskScheduler.cs b/modules/mono/glue/cs_files/GodotTaskScheduler.cs index 6bf25a89d..3d23ec10f 100644 --- a/modules/mono/glue/cs_files/GodotTaskScheduler.cs +++ b/modules/mono/glue/cs_files/GodotTaskScheduler.cs @@ -14,6 +14,7 @@ namespace Godot public GodotTaskScheduler() { Context = new GodotSynchronizationContext(); + SynchronizationContext.SetSynchronizationContext(Context); } protected sealed override void QueueTask(Task task) @@ -57,7 +58,6 @@ namespace Godot public void Activate() { - SynchronizationContext.SetSynchronizationContext(Context); ExecuteQueuedTasks(); Context.ExecutePendingContinuations(); } |
