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| author | Michael Alexsander Silva Dias | 2018-04-24 22:14:43 -0300 |
|---|---|---|
| committer | Michael Alexsander Silva Dias | 2018-05-02 11:42:09 -0300 |
| commit | 093b069bf6540e66352669b490d6577008992828 (patch) | |
| tree | 05782dfd3223d4eae9b02ecd8003ff63f5b80aee /modules/mono | |
| parent | 613a8bee415381a8564d34092b479e1f159e8e60 (diff) | |
| download | godot-093b069bf6540e66352669b490d6577008992828.tar.gz godot-093b069bf6540e66352669b490d6577008992828.tar.zst godot-093b069bf6540e66352669b490d6577008992828.zip | |
Diffstat (limited to 'modules/mono')
| -rw-r--r-- | modules/mono/csharp_script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index adc5f16f9..bbe245951 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -305,7 +305,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin " public override void _Ready()\n" " {\n" " // Called every time the node is added to the scene.\n" - " // Initialization here\n" + " // Initialization here.\n" " \n" " }\n" "\n" |
