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| author | Ignacio Etcheverry | 2017-10-02 23:24:00 +0200 |
|---|---|---|
| committer | Ignacio Etcheverry | 2017-10-03 00:01:26 +0200 |
| commit | e36fb95c50ce0cd0ab9621afe668332895712c2e (patch) | |
| tree | 5f146ad19fa9364c66fae002b0210a6a967b5e6e /modules/mono/register_types.cpp | |
| parent | 29b44801b2e9693c5d19d3e4fbb708af367c4904 (diff) | |
| download | godot-e36fb95c50ce0cd0ab9621afe668332895712c2e.tar.gz godot-e36fb95c50ce0cd0ab9621afe668332895712c2e.tar.zst godot-e36fb95c50ce0cd0ab9621afe668332895712c2e.zip | |
Added mono module
Diffstat (limited to 'modules/mono/register_types.cpp')
| -rw-r--r-- | modules/mono/register_types.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/modules/mono/register_types.cpp b/modules/mono/register_types.cpp new file mode 100644 index 000000000..2a84f0d1a --- /dev/null +++ b/modules/mono/register_types.cpp @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "register_types.h" + +#include "project_settings.h" + +#include "csharp_script.h" + +CSharpLanguage *script_language_cs = NULL; +ResourceFormatLoaderCSharpScript *resource_loader_cs = NULL; +ResourceFormatSaverCSharpScript *resource_saver_cs = NULL; + +_GodotSharp *_godotsharp = NULL; + +void register_mono_types() { + ClassDB::register_class<CSharpScript>(); + + _godotsharp = memnew(_GodotSharp); + + ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("GodotSharp", _GodotSharp::get_singleton())); + + script_language_cs = memnew(CSharpLanguage); + script_language_cs->set_language_index(ScriptServer::get_language_count()); + ScriptServer::register_language(script_language_cs); + + resource_loader_cs = memnew(ResourceFormatLoaderCSharpScript); + ResourceLoader::add_resource_format_loader(resource_loader_cs); + resource_saver_cs = memnew(ResourceFormatSaverCSharpScript); + ResourceSaver::add_resource_format_saver(resource_saver_cs); +} + +void unregister_mono_types() { + ScriptServer::unregister_language(script_language_cs); + + if (script_language_cs) + memdelete(script_language_cs); + if (resource_loader_cs) + memdelete(resource_loader_cs); + if (resource_saver_cs) + memdelete(resource_saver_cs); + + if (_godotsharp) + memdelete(_godotsharp); +} |
