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authorRémi Verschelde2017-10-28 11:35:15 +0200
committerGitHub2017-10-28 11:35:15 +0200
commit87dbb716d9c99b03755cf2f875d6cdba51f8d356 (patch)
treeff10f300e29e8c9ad0bf548a90b38b2c35bd2e3b /modules/mono/editor/godotsharp_editor.cpp
parent44d4898a64b8590f8746313da000b204f628e275 (diff)
parenta2247d45fcc1211937bf5103b1fe575720a1d95e (diff)
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Diffstat (limited to 'modules/mono/editor/godotsharp_editor.cpp')
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 30e765325..ebfbdafea 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -71,6 +71,10 @@ bool GodotSharpEditor::_create_project_solution() {
String path = OS::get_singleton()->get_resource_dir();
String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
String guid = CSharpProject::generate_game_project(path, name);
if (guid.length()) {