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| author | Juan Linietsky | 2017-08-26 00:40:45 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-08-26 00:47:28 -0300 |
| commit | 1894157c9fab05984428d83a743b0fe1d720c80c (patch) | |
| tree | 817530eb75258c3dc6c73d4eb276af7b61761b06 /modules/gridmap/grid_map_editor_plugin.h | |
| parent | d9e94fa0c308f8f157e71fb03bab5834308b56ee (diff) | |
| download | godot-1894157c9fab05984428d83a743b0fe1d720c80c.tar.gz godot-1894157c9fab05984428d83a743b0fe1d720c80c.tar.zst godot-1894157c9fab05984428d83a743b0fe1d720c80c.zip | |
Diffstat (limited to 'modules/gridmap/grid_map_editor_plugin.h')
| -rw-r--r-- | modules/gridmap/grid_map_editor_plugin.h | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index a1b2c96cc..6c7c0ab33 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -75,7 +75,6 @@ class GridMapEditor : public VBoxContainer { Panel *panel; MenuButton *options; SpinBox *floor; - OptionButton *edit_mode; ToolButton *mode_thumbnail; ToolButton *mode_list; HBoxContainer *spatial_editor_hb; @@ -137,7 +136,6 @@ class GridMapEditor : public VBoxContainer { int display_mode; int selected_pallete; - int selected_area; int cursor_rot; enum Menu { @@ -177,18 +175,12 @@ class GridMapEditor : public VBoxContainer { RID instance; }; - Vector<AreaDisplay> areas; - - void _update_areas_display(); - void _clear_areas(); - void update_grid(); void _configure(); void _menu_option(int); void update_pallete(); void _set_display_mode(int p_mode); ItemList *theme_pallete; - Tree *area_list; void _item_selected_cbk(int idx); void _update_cursor_transform(); void _update_cursor_instance(); @@ -199,14 +191,9 @@ class GridMapEditor : public VBoxContainer { void _update_selection_transform(); void _validate_selection(); - void _edit_mode_changed(int p_what); - void _area_renamed(); - void _area_selected(); - void _floor_changed(float p_value); void _delete_selection(); - void update_areas(); EditorNode *editor; bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click); |
