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| author | Ignacio Etcheverry | 2018-03-18 23:02:06 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-15 00:48:15 +0200 |
| commit | bfc94dd4c911aa1ee0f93662dafb9594d5ff3e5e (patch) | |
| tree | 04bf20e68c6966ccf9cf7acb842fa7d4ad0d94b0 /modules/gdscript | |
| parent | 6472d8c7d4db3aed63af028f227a97001f4b861f (diff) | |
| download | godot-bfc94dd4c911aa1ee0f93662dafb9594d5ff3e5e.tar.gz godot-bfc94dd4c911aa1ee0f93662dafb9594d5ff3e5e.tar.zst godot-bfc94dd4c911aa1ee0f93662dafb9594d5ff3e5e.zip | |
Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
(cherry picked from commit fa1d656af4c4ea81ca04c7f0117e421855327a28)
Diffstat (limited to 'modules/gdscript')
0 files changed, 0 insertions, 0 deletions
