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| author | Juan Linietsky | 2017-12-04 15:55:20 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-12-04 15:56:17 -0300 |
| commit | d438ac0aeda8509e5961296a5950c2755ba8a966 (patch) | |
| tree | 51c3276112e016f544cc2822d99049bd82f02a24 /modules/gdscript/gdscript_tokenizer.cpp | |
| parent | faaa012b843466805a41f90edf69442c69a3aeea (diff) | |
| download | godot-d438ac0aeda8509e5961296a5950c2755ba8a966.tar.gz godot-d438ac0aeda8509e5961296a5950c2755ba8a966.tar.zst godot-d438ac0aeda8509e5961296a5950c2755ba8a966.zip | |
-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
-Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D)
Diffstat (limited to 'modules/gdscript/gdscript_tokenizer.cpp')
0 files changed, 0 insertions, 0 deletions
