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| author | Ignacio Etcheverry | 2018-01-12 22:44:22 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2018-02-27 11:35:19 +0100 |
| commit | f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef (patch) | |
| tree | b8ce78bb580ca688c12eb6111e1cf3f1d4017ced /modules/gdscript/gdscript_parser.cpp | |
| parent | 990bddcf3662292c7466a817d2e89cb4b942c930 (diff) | |
| download | godot-f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef.tar.gz godot-f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef.tar.zst godot-f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef.zip | |
Mono: Buildsystem improvements
- Bundle with mscorlib.dll to avoid compatibilities issues
- Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default.
(cherry picked from commit a45697d8dfb3b8e6fb7817060d52b22802a7d45f)
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
0 files changed, 0 insertions, 0 deletions
