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| author | Rémi Verschelde | 2018-02-14 18:49:27 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-19 22:27:19 +0100 |
| commit | 57f707f951faff7c6d27be4d8fffcc59b236a6fa (patch) | |
| tree | ed6925c857bb81887d6245b2fccb97760a8dc0b4 /modules/gdscript/gdscript_parser.cpp | |
| parent | 2f87e7ffe97d5e290a107b3ddfef961f4d71ee17 (diff) | |
| download | godot-57f707f951faff7c6d27be4d8fffcc59b236a6fa.tar.gz godot-57f707f951faff7c6d27be4d8fffcc59b236a6fa.tar.zst godot-57f707f951faff7c6d27be4d8fffcc59b236a6fa.zip | |
Add locale renames for Hebrew and Indonesian on Windows
Windows does not fully respect ISO 639-1 like other systems,
so we have to override its locale values for those languages.
Also added comments to document the locale provenance.
(cherry picked from commit 0c7bed45c49b19bf49b2f2f462937fe14b26c3bb)
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
0 files changed, 0 insertions, 0 deletions
